Originally posted by makeshift: i totally agree slippy, and whats with not being able to play it in 32 bit color ? i think its too much for my graphics card to play it with 32 bit color because my comp always over combusts and implodes.
well said. First off you cant expect much from pong with its bad physics and poorly programmed karma datta. But, the map makers in pong were horrible. They made all theyre textures in 32 bit when they shouldve just been done in 256 to save polygon counts and increas the fps. The mappers in unreal tournament were smart enough not to make their textures in 32 bit. But then again what can you expect from the pong community . Although they make some mods, mutators, and total conversions that really make me mad.